![]() ![]() ![]() Back in 2018, DayZ was at the peak of its popularity and with this, we saw how multiplayer horror games drastically differed from the likes of Silent Hill and Resident Evil. The appeals of multiplayer horror games have never been higher for this exact reason. Similarly, the scares of being hunted by a ghost in Phasmophobia are soon eliminated with the humour that proximity chat provides. It’s hard to be truly scared by swarms of zombies in Left 4 Dead 2 when your friend is running around carrying a gnome of all things. This opens up multiplayer horror to an even wider audience, involving people who don’t necessarily enjoy being scared but still want to experience the horror adrenaline rush nonetheless. ![]()
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